Articles | Volume 9, issue 1
https://doi.org/10.5194/gc-9-127-2026
© Author(s) 2026. This work is distributed under the Creative Commons Attribution 4.0 License.
Development and Iterative Design of an educational game “Magma Pop” to teach undergraduate fractional crystallization concepts
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Arnold, S., Fujima, J., Jantke, K. P., Karsten, A., and Simeit, H.: Game-Based Training of Executive Staff of Professional Disaster Management: Storyboarding Adaptivity of Game Play, Icaicte, 68–73, https://doi.org/10.2991/icaicte.2013.14, 2013.
Dohaney, J.: Educational theory & practice for skill development in the geosciences, PhD thesis, University of Canterbury, Canterbury, https://doi.org/10.26021/7149, 2013.
Dohaney, J., Jolley, A., Kennedy, B., and Watson, A.: A systematic review of volcanology learning and teaching in higher education, Volcanica, 6, 221–252, 2023.
Hoermann, S., Saha, S., Harris, N., Davidson, J., Brogt, E., Nichols, A., and Kennedy, B.: Evaluating the Expectations and Motivational Drivers in an Undergraduate Geology Classroom Using the Magma Pop Serious Game, in: Games and Learning Alliance, GALA 2022, Lecture Notes in Computer Science, vol. 13647, edited by: Kiili, K., Antti, K., de Rosa, F., Dindar, M., Kickmeier-Rust, M., and Bellotti, F., Springer, Cham, https://doi.org/10.1007/978-3-031-22124-8_10, 2022.
Jolley, A., Dohaney, J., and Kennedy, B.: Teaching about volcanoes: Practices, perceptions, and implications for professional development, Volcanica, 5, 11–32, 2022.