Articles | Volume 5, issue 1
https://doi.org/10.5194/gc-5-29-2022
© Author(s) 2022. This work is distributed under
the Creative Commons Attribution 4.0 License.
the Creative Commons Attribution 4.0 License.
https://doi.org/10.5194/gc-5-29-2022
© Author(s) 2022. This work is distributed under
the Creative Commons Attribution 4.0 License.
the Creative Commons Attribution 4.0 License.
Virtual strike and dip – advancing inclusive and accessible field geology
Natalie Bursztyn
CORRESPONDING AUTHOR
Department of Geosciences, University of Montana, Missoula, MT 59812, USA
Pejman Sajjadi
Center for Immersive Experiences, The Pennsylvania State University, University Park, PA 16802, USA
Hannah Riegel
Department of Geological and Environmental Sciences, Appalachian State University, Boone, NC 28608, USA
Jiawei Huang
Center for Immersive Experiences, The Pennsylvania State University, University Park, PA 16802, USA
Jan Oliver Wallgrün
Center for Immersive Experiences, The Pennsylvania State University, University Park, PA 16802, USA
Jiayan Zhao
Department of Computer Science, University of Arkansas at Little Rock, Little Rock, AR 72204, USA
Bart Masters
Center for Immersive Experiences, The Pennsylvania State University, University Park, PA 16802, USA
Alexander Klippel
Department of Environmental Sciences, Wageningen University & Research, 6700 AA Wageningen, the Netherlands
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Total article views: 3,179 (including HTML, PDF, and XML)
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Total article views: 1,063 (including HTML, PDF, and XML)
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Cited
15 citations as recorded by crossref.
- Welcome to the field: A survey on practices in introductory geoscience field skills in the USA A. Shinneman
- Learning and Teaching Geological Field Skills in a Virtual World: Insights From an Undergraduate Virtual Fieldtrip in Kinlochleven, Scotland M. Genge et al.
- Ecosystem Education with Augmented Reality: A Flexible Tool for In-Field Learning N. Hewitt et al.
- Research on Teaching Geoscience with Virtual Field Experiences S. Semken et al.
- Using immersive virtual reality to measure strike and dip and teach geological mapping concepts N. Bursztyn et al.
- The impact of online teaching on Geology degree programs during COVID-19: A case study from the University of Barcelona (Spain) G. Alías et al.
- Enhancing geoscience education through immersive virtual field trips: Student perspectives and implications for broadening participation M. Cook et al.
- Transforming education and research with extended reality technologies: How virtual reality can shape the future of data interactions in earth and environmental sciences P. Ruscica et al.
- What does a degree in geology actually mean? A systematic evaluation of courses required to earn a bachelor of science in geology in the United States A. Klyce & K. Ryker
- Immersive and interactive three-dimensional virtual fieldwork: Assessing the student learning experience and value to improve inclusivity of geosciences degrees L. Guillaume et al.
- The use of immersive virtual reality for teaching fieldwork skills in complex structural terrains J. Harknett et al.
- Groundwater origami: Folding paper models to visualize groundwater flow C. Lowry et al.
- Assessing motivations, benefits, and barriers of implementing virtual field experiences in geoscience-related disciplines T. Smith & K. McNeal
- Integrating Virtual Reality Into a Structural Geology Curriculum: Two Longitudinal Case Studies of Blended Immersive Learning in Practice C. Gallagher et al.
- I Can't See That! Considering the Readability of Small Objects in Virtual Environments J. Young et al.
15 citations as recorded by crossref.
- Welcome to the field: A survey on practices in introductory geoscience field skills in the USA A. Shinneman
- Learning and Teaching Geological Field Skills in a Virtual World: Insights From an Undergraduate Virtual Fieldtrip in Kinlochleven, Scotland M. Genge et al.
- Ecosystem Education with Augmented Reality: A Flexible Tool for In-Field Learning N. Hewitt et al.
- Research on Teaching Geoscience with Virtual Field Experiences S. Semken et al.
- Using immersive virtual reality to measure strike and dip and teach geological mapping concepts N. Bursztyn et al.
- The impact of online teaching on Geology degree programs during COVID-19: A case study from the University of Barcelona (Spain) G. Alías et al.
- Enhancing geoscience education through immersive virtual field trips: Student perspectives and implications for broadening participation M. Cook et al.
- Transforming education and research with extended reality technologies: How virtual reality can shape the future of data interactions in earth and environmental sciences P. Ruscica et al.
- What does a degree in geology actually mean? A systematic evaluation of courses required to earn a bachelor of science in geology in the United States A. Klyce & K. Ryker
- Immersive and interactive three-dimensional virtual fieldwork: Assessing the student learning experience and value to improve inclusivity of geosciences degrees L. Guillaume et al.
- The use of immersive virtual reality for teaching fieldwork skills in complex structural terrains J. Harknett et al.
- Groundwater origami: Folding paper models to visualize groundwater flow C. Lowry et al.
- Assessing motivations, benefits, and barriers of implementing virtual field experiences in geoscience-related disciplines T. Smith & K. McNeal
- Integrating Virtual Reality Into a Structural Geology Curriculum: Two Longitudinal Case Studies of Blended Immersive Learning in Practice C. Gallagher et al.
- I Can't See That! Considering the Readability of Small Objects in Virtual Environments J. Young et al.
Saved (final revised paper)
Latest update: 28 Apr 2026
Short summary
Strike and Dip (SaD) is a desktop virtual reality environment to teach strike and dip measurement and the compilation of geologic maps. SaD replicates real-world field mapping using virtual 3D outcrop models and a geologic compass that the user manipulates to take measurements. SaD was implemented in an introductory geology course, and students were surveyed about their experience with it. We found that the experience was generally positive. SaD is a viable resource for accessible field trips.
Strike and Dip (SaD) is a desktop virtual reality environment to teach strike and dip...
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