Articles | Volume 4, issue 4
https://doi.org/10.5194/gc-4-475-2021
© Author(s) 2021. This work is distributed under
the Creative Commons Attribution 4.0 License.Pandemic Minecrafting: an analysis of the perceptions of and lessons learned from a gamified virtual geology field camp
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- Final revised paper (published on 19 Oct 2021)
- Preprint (discussion started on 02 Jun 2021)
Interactive discussion
Status: closed
Comment types: AC – author | RC – referee | CC – community | EC – editor | CEC – chief editor
| : Report abuse
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RC1: 'Comment on gc-2021-11', William Parcell, 28 Jun 2021
- AC1: 'Reply on RC1', Erika Rader, 20 Jul 2021
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RC2: 'Comment on gc-2021-11', Anonymous Referee #2, 21 Jul 2021
- AC2: 'Reply on RC2', Erika Rader, 16 Aug 2021
Peer review completion
AR: Author's response | RR: Referee report | ED: Editor decision | EF: Editorial file upload
ED: Publish subject to minor revisions (further review by editor) (26 Aug 2021) by Steven Whitmeyer
AR by Erika Rader on behalf of the Authors (30 Aug 2021)
Author's response
Author's tracked changes
Manuscript
ED: Publish as is (05 Sep 2021) by Steven Whitmeyer
ED: Publish as is (05 Sep 2021) by Sam Illingworth (Executive editor)
AR by Erika Rader on behalf of the Authors (09 Sep 2021)
Author's response
Manuscript