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Geoscience Communication An interactive open-access journal of the European Geosciences Union
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https://doi.org/10.5194/gc-2020-6
© Author(s) 2020. This work is distributed under
the Creative Commons Attribution 4.0 License.
https://doi.org/10.5194/gc-2020-6
© Author(s) 2020. This work is distributed under
the Creative Commons Attribution 4.0 License.

Submitted as: research article 06 Apr 2020

Submitted as: research article | 06 Apr 2020

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This preprint is currently under review for the journal GC.

Educational and artistic fun teaching tools for science outreach

Marina Locritani1,3, Silvia Merlino2, Sara Garvani1,3, and Francesca Di Laura4 Marina Locritani et al.
  • 1Istituto Nazionale di Geofisica e Vulcanologia, Roma 2
  • 2Istituto di Scienze Marine, Consiglio Nazionale delle Ricerche, Pozzuolo di Lerici
  • 3Historical Oceanography Society c/o Istituto Nazionale di Geofisica e Vulcanologia, Roma 2
  • 4Istituto Nazionale di Geofisica e Vulcanologia, Amministrazione Centrale, Roma

Abstract. The aim of scientific dissemination is to spread interest and knowledge of scientific issues by trying to reach people of all ages and social backgrounds. Simplifying (without trivializing) scientific concepts and making them attractive to the general public is therefore essential to achieve the previous objectives. For this purpose, it can be useful for scientists to work in close collaboration with artists, implementing new tools that can positively influence the emotional sphere and capture the attention of the people involved. Playful educational activity and visual language play a key role in this process, to convey interest and facilitate learning. An example of this are the educational laboratories structured as group games, in which great importance is given both to practical activities and to the transmission of concepts through their visualization in the form of images. Over the last eight years, the Istituto Nazionale di Geofisica e Vulcanologia (National Institute of Geophysics and Volcanology), the Institute of Marine Sciences of the National Research Council and Historical Oceanography Society have collaborated in the organization of science dissemination events involving students from schools of different levels in educational experiences based on games, characterized by an essentially visual approach to the concepts presented. In this work, we would like to give a brief overview of these didactic tools, retracing the choices made while ideating them, thanks mainly to the close collaboration with some artists and illustrators.

Marina Locritani et al.

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Marina Locritani et al.

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Short summary
The paper focus on the use of game and illustration in the scientific outreach. This approach tries to making the scientific concept attractive to the general public by trying to reach people of all ages and social backgrounds. In this work, we would like to give a brief overview of some didactic tools, retracing the choices made while ideating them, thanks mainly to the close collaboration with some artists and illustrators.
The paper focus on the use of game and illustration in the scientific outreach. This approach...
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